Vehicle Design

This section contains several diffrent projects from the area of vehicle design.

Most of these projects I completed during my time in London. This is the area I continue to work with in future too.

Especially in vehicle design, I use 3D quite a lot. After "manual" sketching stage, I use painter together with Rhino and photoshop to develope and refine the design. That's the most effective workflow for me.








Vehicle Design

From here you can download separate Ducati Demon presentation (2.4Mb)
Ducati Demon flash

This one is for to download separate and even bigger Aprilia RAM1000 presentation (4.1Mb)
Aprilia RAM flash

And this one is another flash presentation, this time object is SUV car, Toyota Buggy Coupe. (3.3Mb)
Toyota BC flash





































































Ducati Demon. My main personal project in Royal College, after my degree project, was Ducati Monster re-styling early 2003.

Starting point for me was to play with the iconic Monster and maintain it's classical appearance. But I wanted to do more; I wanted to create multifunctional bike with two different characters in one setup.

This is achieved with removable fairing -with fairing attached the bike has a bit more wind protection, but without it the bike transforms to a very aggressive streetfighter. With exhaust on the bottom of the bike together with classic, clean and very light rear end, I wanted to make my concept Monster look even bit more monsterous than today.

I entered to Ducati Design competition with it and it made it's way to the final. Image below is scanned from British MCN -magazine. It appeared in the pages of several other magazines too.





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Aprilia RAM1000. This project was my one of the most difficult tasks while studying in Lahti; to design complete motorbike without hardly any experience from 3D modeling. When starting this project, I hadn't got any experience of designing vehicles either, which made the task pretty challenging.

Design and modeling I did by myself (and I swet a lot), but rendering was done by my flat mate and current CG -artist Heikki Anttila.

Last couple of pictures are taken from the rapid prototype -model, which was made from my data to the scale 1:9. It was real Christmas time when I saw the bike first time in "flesh" after endless hours of 3D modeling!



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Peugeor TILT. This is a conceptual study of tilting four wheel vehicle.

This project had basicly two targets; to create supersmall vehicle which would offer special driving pleasure with silent and pollution-free new technology.

Basicly TILT is based on similar system, I used in my Degree project Aprilia Magnet, but it is yet quite different. It is definitely a car (with roof etc), but very, very small, with tandem seating arrangement.

TILT is merely a concept exercise -exterior design wa secondary in my priority list. Actually I spent more time designing the engine set up, functonality and looks than exterior. Well, I don't know about you, but I'd like to try this kind of car someday.



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Toyota BC. Our brief from Toyota was to design the new SUV car for Y-generation. Toyota wanted us to research the market situation, trends etc. and consider what is the purpose of SUV of the future.

In my personal research I found that most of the current SUVs are made only for the urban environment and they lack real sportiness.

I think future SUVs should get smaller and smarter. That is why my Toyota "Buggy Coupe" -concept is a small and sporty two-seater, with some flavour of off-road buggy.




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MV Agusta F4 re-styling. I know that it is not very wise to try to re-design one of the most beautiful motorbikes as a first task when starting vehicle design studies, but I tried to do so anyway. And, offcourse, I failed to do F4 more beautiful.

But this was a good and fast exercise how the refining of the surfaces and direction of the main lines affect to the the dynamics of the modern motorbike.



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